I would like to hold an impromptu bug day, with very short notice, focusing on iPod support on Wednesday, October 10th, starting at around 1PM Eastern time in #banshee on Gimpnet. I have tossed together some quick instructions on building all the necessary components.
A lot has changed regarding iPod support in Banshee.
- Using a new hardware layer called PodSleuth that integrates into HAL.
- ipod-sharp has gone through some extensive device level refactoring and has been updated to support the new iPod Nanos and iPod Classics that have caused so much unfortunate commotion in the past few weeks.
- Banshee has been updated to use the new ipod-sharp API and there are a handful of general iPod fixes at this level as well.
Anyone willing to test out this new code with an iPod of any kind (except the iPhone or iPod Touch) will be much appreciated. I plan on releasing Banshee 0.13.2 late this week or early next week with this stuff rolled in. Please follow the instructions above for building a fresh Banshee/iPod stack for the testing so everyone involved will be on the same slate.
I have created a component in Banshee’s bugzilla called iPodBugDay. Any bugs filed as a result of tomorrow’s testing should be filed under this component.