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- Update: these grapes are not cheese. about 4 hours ago from Twitter for Android
- Update: the Camembert is inside me. about 4 hours ago from Twitter for Android
- Seriously, where is @glunardi when I need him? #fromage about 4 hours ago from Twitter for Android
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Tag Archives: mono
A few updates from the farm
While Scott is working on all sorts of awesome, Gabriel and I are hard at work in mostly bug-fix mode to prepare for Banshee 1.4, to be released on November 10th. Tomorrow we will release Banshee 1.3.2, the third release … Continue reading
Banshee 1.0 Released!
It is my immense pleasure to formally announce the release of Banshee 1.0. After nearly eight months of vigorous, non-stop work (since the last major Banshee release), it’s here – and we couldn’t be happier! I’m not going to highlight … Continue reading
Mono.Zeroconf 0.7.4 and cross platform glory
I released Mono.Zeroconf 0.7.4 last night which is a minor bug fix release. Packages are available for openSUSE, SUSE Linux Enterprise, and Fedora. Sources and binaries are available for Linux, Windows and OS X. What I have found interesting about … Continue reading
Announcing Mono.Zeroconf
I started working on Mono/.NET bindings to Bonjour/mDNSResponder almost two years ago. The code was quite useful but we found ourselves adding a lot of nasty preprocessor directives — yes, in C# — and configure junk to support both Mono.Zeroconf … Continue reading
Plugins, Addins, Extensions, oh my!
We are hard at work on the next generation of Banshee, and I’ll be posting details and juicy screencasts and screenshots soon. What I’m curious about now is what we should call Plugins in our UI. We use Mono.Addins in … Continue reading
Introducing PodSleuth
PodSleuth is a new project I started last May that aims to probe, identify, and expose properties and metadata bound to iPods. It obsoletes libipoddevice, which had the same goals, but due to many reasons ended up being a mess … Continue reading
My Hack Week: The new Banshee
A couple of weeks ago I really started investing a lot of time into what will become the new Banshee. There are a few big goals for this effort, including a full client UI/services stack split, insane performance improvements, and … Continue reading
Tagged banshee, hack-week, mono
41 Comments
Surfing the Tubes
Novell and EFF team on patent reform – Awesomeness “I think it’s fair to say that we’ve been talking a lot about patents within Novell in the last twelve months. More than we have in the past,” he said. Novell … Continue reading
Tagged banshee, life, mono, novell
2 Comments
Banshee in Summer of Code (Not)
Banshee was rejected from the Summer of Code, as was GStreamer. I’ll just echo that having GStreamer rejected came as a bit of a surprise, and it would be nice to have some kind of justification. Some of the projects … Continue reading
Tagged banshee, gnome, gstreamer, mono
4 Comments

