Tag Archives: banshee

Banshee 1.5.3 and the return of OS X support

The Banshee community is proud to announce the availability of Banshee 1.5.3! With a slew of new features and bug fixes, and a fully refreshed Mac OS X build, this is another solid release on the road to 1.6 (due … Continue reading

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Banshee Grid View

Spread out over a number of hours over the last few weeks I’ve been working on making our high-performance list view in Banshee also handle grid-style layouts. That is, all the benefits of our polished list widget with a new … Continue reading

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Exciting updates on the road to Banshee 2.0

At the Gran Canaria Desktop Summit last week I demoed my new work-in-progress Netbook-focused interface to Banshee called Cubano. Cubano is designed with the Netbook in mind, but is certainly not limited to such a device. I prefer this clean … Continue reading

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A couple of ideas for contributing to Banshee

Jono’s blog post about Banshee Kickin’ it has some interesting comments that I’d like to address, specifically regarding the new track editor and Internet Radio in the recently released Banshee 1.4. The Track Editor The new track editor is fully … Continue reading

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Banshee 1.4 hits the streets, packed with Awesome

After three months of hard work on feature additions, a slew of bug fixes, stability and performance improvements, and a small tangent on porting to Mac OS X, we have released Banshee 1.4 — the new stable series! HTC G1/Android … Continue reading

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Cross Platform thoughts through the lense of Banshee

Banshee 1.3.2 on Mac OS X 10.5 A huge amount of thanks goes to Eoin Hennessy for all of his efforts to bring Banshee to the Mac. Eoin singlehandedly fixed cross platform bugs in our core, worked out some kinks … Continue reading

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Andreas Nilsson, stifling innovation, one virtual brick at a time

Too much time spent playing with legos today…

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From Scott, the new New Zealander

As received in an email from Scott. Awesomeness. Discuss.

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A few updates from the farm

While Scott is working on all sorts of awesome, Gabriel and I are hard at work in mostly bug-fix mode to prepare for Banshee 1.4, to be released on November 10th. Tomorrow we will release Banshee 1.3.2, the third release … Continue reading

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Useful tidbit for MonoDevelop users

If you are developing a project in MonoDevelop and your solutions/projects are in the old MonoDevelop 1.0 format (mds/mdp files), you’ll probably want to convert them at some point to the new VisualStudio 2005/2008 formats that will be the default … Continue reading

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